I am a 3D Game Artist specializing in stylized and atmospheric game worlds. With experience in mobile and VR platforms, I combine artistic vision with technical expertise to create engaging and immersive experiences.
I have strong skills in 3D modeling, texturing, and game asset optimization, with a focus on hand-painted and stylized art styles. I am proficient in Maya, ZBrush, Substance Painter, and Unity.
I am passionate about visual storytelling and game design, aiming to enhance player engagement through immersive environments. I particularly prefer working on projects with a stylized art style.
I am open to full-time, contract, and freelance opportunities.